Monday 1 December 2014

Get The Clues That You Can Use (Nintendo Power)



That was fun. As promised, I'm back at this space again. The highly elaborate post about the Ninja Gaiden games will happen someday, but like I said; in the interest of chugging along, we will do just that. Right away, we hit a roadblock. Chugging along, according to my Wikipedian roadmap, gives us a duo of games with some importance. Therefore, a little context is in order. We are firmly in the world of the letter N, and now we are far enough along that we must talk about the Big N. This is the Nintendo Project, after all, but it is time to turn our gaze to the creators themselves; to Nintendo. We know the alchemical machine already, the grey box. We know that its game cartridges are bigger on the inside. Hell, we even know what power words can hold. I am nothing less than an amateur alchemist of the keyboard, firing words off into the aether. Nintendo seized upon that and created an entire magazine about it. Today, I fear, we must talk about Nintendo Power.

Here is where this all gets morbid. Nintendo Power is dead and dusted. Two years ago, its final issue shipped, a loving tribute and celebration. 24 years of fun and profit, going out with a grandiose fiesta of print in the face of oblivion. All returned to nothing, but Nintendo Power embraced it with a smile as it looked back. Peko The Destructor partook in punch before purpose took the Power. This entry, I am afraid, is all after that fact. It's December 1st, 2014, and we are visiting the memorial of Nintendo Power. What do we hope to gain here? Perhaps it is just understanding. The era of Nintendo Power is remembered fondly by some. I was not around for it. I grew up in small-town Newfoundland. Magazines were a rare commodity, and the only subscription I had was to Disney Adventures. Another dead magazine, incidentally. The information rags of our youth die tragically young. Hell, I don't think I bought an issue until 2000, and that was for the Pokemon Gold and Silver strategies. A few years later, though, during my days as a teenage ROM fiend, I bought an old issue from a used bookstore. Mega Man 4. Monster In My Pocket. Super strats for Super Castlevania 4. A thing of incredibility.

What can I say, really? I mean, this is of course a part of the song of the NES. Phil talked about it when he came back for Mega Man 3. The games featured in Nintendo Power, and on its cover, were Important. In a Dark Age with no Internet and only the word of friends to guide you, the book launched all sorts of games into fame. Mega Man thrived. Ninja Gaiden cut through the competition. You had guides for the games, and an entire cabal of secret agent children submitting their codes and cheats to the magazine, electronic espionage hard at work. High scores were on full display, showcasing the madness of the young Hard Game Beaters. Howard Phillips and that smarmy kid with the spiky hair ran around video game worlds, their antics entertaining and educational. When Nintendo Power was on, it was really fucking on. It had its moments of accidental brilliance, like the moment when it almost let Mother exist in our realm officially. Its previews teased and enticed, of course, breaking down that impenetrable curtain between nonexistant lands. As the Wall crumbled and Captain Communism began to crumble with it, so too did Japan and its army of ghosts secretly take over. Nintendo ruled the goddamn world, and Nintendo Power was one of its vanguards. Now it is gone, reaped two years ago after its final party. Its legacy lives on. Nintendo Force is a fan magazine that has fired up the dormant engine and continued the work abandoned by the brilliant official creators. Sound familiar, much? The magazines themselves exist, or scans can be found. The days, however, are gone along with it. I was a subscriber of Nintendo Power, if only briefly. I registered some DS games in 2007 and earned a three-month subscription. Part of my ritual when travelling to visit my grandparents, around that same timeframe, was purchasing Nintendo Power magazines and poring over them during my times without Internet. I longed for the Final Fantasy III remake. I was dazzled at Pokemon Diamond and Pearl. Super Smash Bros. Brawl looked incredible.

It came 20 years late, but Nintendo Power enriched my world and I can't thank it enough for that. Here and now, two years after it has left us... I eulogize it. Celebrate its life, friends. Watch the AVGN wax nostalgic about it. Read about the legendary Captain Nintendo. Enjoy some Howard and Nester comics. Let us remember Nintendo Power, and create our own magic with our memories. Rest well, you silly little book. Rest well.

1 comment:

  1. Ah, Nintendo Pravda, how I remember you!

    I subscribed for one year, the year before I got a Super Nintendo, and a very important year it was. I couldn't afford to buy a game unless it was used, let alone a whole system, so Nintendo Power was how I had any idea what my friends were talking about, how I was able to contribute to their conversations. Once I was actually *had* the games it was talking about, it ceased to have any purpose for me, and I let the subscription expire, its work done.

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