Not much to say, really. There wasn't much activity on the blog because I was too busy watching magical girl cartoons and dealing with other shit to play video games and make many other super-meaningful and esoteric connections. Still, I do adore these little celebrations and looks back at things I wrote. It's about 45 minutes until the year ends for me, so I've still got time. One last walk down memory lane.
An Early Spring Fling (Fire Emblem Echoes)
I said it near the end of the Game Of The Year post, but I really wish I beat this one. Still, it was neat that I got to dig into Fire Emblem like this and get inspired by a game that may be a rare one of a kind treat. Or maybe they really will make more like it. Either way, we'll see if I can clear it in 2019. This is notable for being, if nothing else, one of the two things I wrote on the blog before the big one. The other?
I Attack Your Accurate Adaptation Of The Rules Directly! (Yu-Gi-Oh: The Sacred Cards)
I didn't put it on the GOTY post but this was... cute. Cute enough that parts of it inspired me. Enough to write this. It's far from the greatest game I played this year, but as one of the few that were interesting enough to get a post out of me? It deserves a spot. (Maybe Trails In The Sky will get one in 2019. Second Chapter, don't let me down.)
Moonlight Shines Eternal (The Sailor Moon Post): 1 | 2 | 3 | 4 | 5
The headliner. The defining bit of media from 2018 for me. I spent six months watching it, and another three agonizing over what to say about it. This show changed me, became a metaphor for my own personal confusions and discoveries over the year, and became an essential part of me. It's got its flaws and all, but in the end it's the symbolism of it all. It wasn't about the quality of the show. It was about the person it helped awaken inside me. For that, I can't thank it enough.
Another 31 Days, Another 31 Screams: Day 10 (The Dark Tower)
Had to put a rep from the Halloween marathon on here. I like this entry the best even though it's, by some measure, the worst. I barely talk about the book, but it's more about the influence it had on me. A perfect pairing with all that Sailor Moon exorcism, as this is a novel which made me in 2003 just as much as Sailor Moon did.
Doctor Who Series 11 First Impressions: Episode 9 (It Takes You Away)
Series 11 was kind of a letdown, huh? I'd love to believe that tomorrow's Resolution will redeem it, but I have my doubts. Still, there were highs. Pity none of them were by the fucker in charge, but this is the highest high for me, I think. Inventive, twisty, and full of lots of gonzo symbolism and occult power. And A SENTIENT FUCKING FROG UNIVERSE HOLY SHIT I STILL LOVE IT.
Frezno's Games Of The 2018 Thing
In case you missed it. Very good games were played and I talked about them. Like two days ago. You probably caught it, but it's here for posterity. You know. I could have added more but I felt the list was getting bloated, so. There we are.
That'll do it for 2018. I have nothing else to say except an expression of my love and gratitude to all of you, the ones who do read this nonsense I sporadically spout out of my brain. You make me feel like I actually know what the hell I'm doing here sometimes, and for that I can't thank you enough. I hope you enjoy your end of year festivities, and let's cross our fingers for some really cool and life-changing positive experiences to be had in 2019. See you on the other side of the year.
I'm Frezno, and I write about whatever tickles my fancy. That usually involves such things as video games, science fiction, anime, horror, and anything/everything in between.
Monday, 31 December 2018
Saturday, 29 December 2018
Frezno's Games Of The 2018 Thing!
Another one down, just about. I always get all poetic about the year ending at the beginning of these, and this is going to be no exception. 2018's setting, and we once again have an enigma of a year ahead. 2019. What a wild number it is, but then 2018 was just the same enigma when we were sitting here last year recounting the games of 2017. Now we're looking back at that and I'm going to tell you all about the best computer games I played this year. Who needs delays? Let's get right into it and decide what sort of gonzo "categories" I'm going to invent. Here they are, the Games Of The 2018 Thing.
Monday, 10 December 2018
Doctor Who Series 11 First Impressions: Episode 10 (The Battle Of Ranskoor Av Kolos}
This is the way the season ends; not with a bang, but a whimper.
You know, maybe this would have landed better if we didn't have the news that the New Year's Day special in a few weeks is our only televised Doctor Who for 2019. That's one hell of a bummer and 2016 was a real long drag of nothing, and now we get to do it all over again. Joy. Any hope we'd have gone out on a high note was dashed by the actual quality of the final episode of 2018. It's not bad. Not really. There's no political outrage behind a fun episode like there was with Kerblam!, and no outright indignation at being patronized like with, say, a Toby Whithouse episode. In the end, this is just a Chris Chibnall joint. It's just as passable and of the moment as pretty much the rest of his contributions this year. Let's deal with whatever the hell he put on screen, then. It's time for The Battle Of Ranskoor Av Kolos. Hey, I typed it without looking up. Go me.
Through the ruin of a season, stalked the ruin of a showrunner. |
Monday, 3 December 2018
Doctor Who Series 11 First Impressions: Episode 9 (It Takes You Away)
And now I'm mirroring you. Fuck. |
Monday, 26 November 2018
Doctor Who Series 11 First Impressions: Episode 8 (The Witchfinders)
Thanks to Kat for this, because it's basically perfect. |
Tuesday, 20 November 2018
Doctor Who Series 11 First Impressions: Episode 7 (Kerblam!)
Here's your late stage capitalism sympathies, ma'am. |
Monday, 12 November 2018
Doctor Who Series 11 First Impressions: Episode 6 (Demons Of The Punjab)
Fine. I'll say it. Of the six hours and change that the Whittaker era has aired so far, this is the best one for me. The only one that comes close to it is Rosa, and Rosa is... well, it has different strengths. It's a very good episode, but one I don't feel qualified to talk about and one that's so tense, uncomfortable, and oppressive in its realistic atmosphere that revisiting it isn't exactly a Saturday evening comfort with chips and a drink. Demons Of The Punjab isn't quite that, either, but it's more of a dramatic tragedy. I've made much, be it here or on Rainiac's podcast, about the somewhat disappointing idea of the Doctor not always saving the day in these episodes. Some situations, like Arachnids In The UK, are tonally off for me. Sometimes I'm fine with it. This is the time I'm the most fine with it, because this isn't a story about "saving the day". This is a story about loss, tragedy, and prejudice told against the backdrop of a historical event, a family torn apart by events and beliefs far beyond their farm. It's a story that presents itself as a day to be saved, and twists itself to reveal its tragedy. This is something to be observed, and we're stronger for having observed it. This is Demons Of The Punjab, and it's incredible.
Monday, 5 November 2018
Doctor Who Series 11 First Impressions: Episode 5 (The Tsuranga Conundrum)
Baby has a glowy tummy =) |
Oooh, now this is spooky. I'm writing this from inside some sort of time warp. Like, more so than usual. The Internet is currently out here, and it looks to be that way until at least Tuesday evening. If you're seeing this on Tuesday evening, the 6th of November, then you'll know I got back on time. Any later and you know it took me longer. Beyond that, you're way in the future and looking back at this. (Future intrusion note: 24 hours early, hooray!) I'm talking about timely post-airing first impressions, though. So, what did Chibnall put in front of us here? Hmm. I don't know. It would be mean to call The Tsuranga Conundrum the worst episode of the Whittaker era so far. It would also be inaccurate. It isn't bad. It didn't offend me. On the flip side though, it didn't wow me in a way that other episodes this series did. For better or worse, there's no real element in this that speaks out to me and makes me feel a passion, be that praise or damnation. This was perfectly servicable Doctor Who that gave me mild entertainment on a Sunday night. In that regard, it's almost exactly what I expected from the Chibnall era before it aired. The problem is that we had those other four episodes that gave me a lot to talk about, be it good or bad. Still, we'll make something of this. Or try to.
Wednesday, 31 October 2018
Another 31 Days, Another 31 Screams: Day 31 (Halloween 4: The Return Of Michael Myers)
Boo. |
A weird pattern that Halloween fell into was going back to basics once a decade. We saw this last year with Halloween H20, we saw it this year in cinemas with the 2018 film... and here with Halloween 4, we sort of see it. I get the vibe that the people in charge of this were going back to what worked; spooky man goes to Haddonfield to kill family member. Yes, I know that wasn't what 1978's film was about, but Halloween 2 with the siblings reveal is the only other one of these that actually stuck in canon because it happened literally right after the end of the original. So, this one's about spooky Michael Myers busting out of captivity to go to Haddonfield and kill Laurie Strode's daughter, Jamie Lloyd. Why? I don't really know Michael's motivations at this point; he doesn't even have any baseline shamblings about teen sexhavers like Jason Voorhees. Maybe he just wants to finish the job and kill all of his family, and anyone who gets in the way. Make no mistake, though, he's no mindless shambler. Killing a power company guy by throwing him into a substation to knock out all the power in Haddonfield is calculated and plotting. There are gears turning in his head. Gears on how best to kill and intimidate folks before killing them. Things are a bit gratuitous, yes, but there are some moments of restraint where we don't see the how and why of someone dying. We could have used some more of those, but okay.
Then we come to Jamie Lloyd herself. She's just a little kid, and the child actress is doing her best. She's the key of all of this, being Michael's ultimate target, but there's much more going on here. There are little callbacks and mirrorings to the original, particularly the fact that she chooses a clown costume for herself like Michael's from the opening of the original movie. Fuck it, let's just talk about that ending, huh? Implications of Jamie Lloyd as the next vessel of the blank-faced evil which defined Michael Myers, and a horrified Dr. Loomis screaming at the sight of it. It's one hell of a downer ending... which gets basically reversed in the next movie, but we are in no way worrying about Halloweens 5 and 6. This is, in some respects, the best part of the movie. Ain't that depressing? I'm basically saying I liked it when it was over. Really, this is fine. If you were morbidly offended by Halloween 3 daring to be "the Zelda 2 of slasher movies", then this is your Link To The Past. It cemented Halloween as the story of Michael Myers trying to kill his family. Forever. Forever and ever. I hope you're happy. As for me, this marathon is a lot like Halloween 4. I liked it when it was over. That'll be a wrap for this year. Will there be a 31 Screams 4? God only knows. All I know is I have to worry about NaNoWriMo now, and in a week I'll be begging to write about horror things for 30 minutes a night. We'll see you for more Doctor Who on the blog. Enjoy Halloween. Don't eat too much candy and make yourself sick. Bye.
Tuesday, 30 October 2018
Another 31 Days, Another 31 Screams: Day 30 (Trick R Treat)
Candy? |
This movie has some vague resemblance to Creepshow, another underrated classic horror anthology film which I adore. It has a bit of an anthology thing going for it, and a bit of that comic book aesthetic. It sadly doesn't go all in on the latter, but the way it plays with anthology is interesting. There are seperate vignettes going on, but they all tie into each other in little ways. You'll see something spooky happening with someone's neighbor, and then find out what happened from their perspective an hour later... but before that you'll have the protagonist of that first story show up in a different vignette altogether. It basically almost works, as you still get a constant sense of surprise and fun at noticing all the connections. The only place it dragged on for me was the final segment, on that neighbor. It took a little too long for things to catch up to audience knowledge, and once it did there were some fun twists... but it still was a bit of glancing at the watch and waiting for the movie to catch up. Still, that and a few nasty moments are the only sour notes in an otherwise breezy 80 minute movie. Let's gush about some of the stuff I loved.
This is a movie all about Halloween, in the sense of ancient traditions and the veil between the living and the dead being thinnest on Samhain and all that shit, but it's also got the typical slasher thing of transgression going for it. The opening of the movie is basically OHH YOU PUT YOUR JACK-O-LANTERN'S CANDLE OUT TOO EARLY, NOW YOU DIE. The transgressors get punished, but it's not all just typical slasher fare of sexhaving teens. No, some of these people actually deserve what they get. More to the point, they play wild with the dark comedy. In the end I couldn't help but laugh my head off at some of the bleak turns this story took. Nasty people getting their comeuppance in darkly comedic ways. The funniest part of the movie, I think, was early on when a man's murdered a trick-or-treater and gets into hijinks while trying to bury the body in his own backyard. The end of his segment seems like it's going one way and you think "Oh god no" but then the twist happens and you're roaring with laughter because OH MY FUCKING GOD THEY DID THAT INSTEAD! Then the character shows up as a twist for ANOTHER segment, and the reveal of what's going on with those particular characters (and the grisly end of that first guy) is just incredible. This movie, y'all. This fucking movie. I ruined some of it but please. View it. I adore it now, and I hope I still do next year when I give it a rewatch for the next spooky season. Speaking of, we're right on the door of Halloween. You know what we gotta do. Yeah. We gotta watch one of THOSE again.
Monday, 29 October 2018
Another 31 Screams Day 29: Doctor Who Series 11 First Impressions: Episode 4 (Arachnids In The UK)
I used this shot because 1) no giant spiders to trigger anyone's arachnophobia and 2) reflection in the glass. |
Why not kick it off with the Yaz focus? With three companions this series, it's obvious that a bit of shuffling was going to happen with the focus. Ryan and Graham are the main dramatic players in Ghost Monument (on account of losing Grace), then Ryan and Yaz in Rosa (on account of race), and now it's Yaz on account of glimpses into her family life and roping her mom into the adventure. You do get a better sense of Yaz as a character by way of her family life, and it's a sense that she's a bit of a loner with a somewhat overbearing family. People have nitpicked that she doesn't react to anything by virtue of her police officer background, and I suppose that's valid but it didn't pull me out of the episode. She's got some great interactions with her family and her mom, and I appreciate her all the more thanks to this one. The show has to work a little harder with Yaz's beats, I feel, since she doesn't have the same family relationship that lets Ryan and Graham work naturally together, but in this case I'd say they nailed it.
Okay then. Spiders! What's refreshing about this is how it seems tailor-made to be a continuity reference story, but then isn't. Giant spiders? Oh, that's just Planet Of The Spiders with Jon Pertwee. They grew giant thanks to toxic waste in a coal mine? Oh, that's just The Green Death also with Jon Pertwee. I gather Chibnall is fond of the Pertwee years, then... but we don't get any wink wink nudge nudge about it. We did get a Venusian aikido reference two weeks ago, but this is a remarkable bit of restraint. The man has to have known about those two episodes when plotting this out, and yet he doesn't come out and say it. If you binged most of 45 year-old Doctor Who like I have, you know it and the show doesn't need to say it. If you haven't, then it just seems like an original and new idea. It's a basic spooky thing, but it works. There are spiders. Spiders are inherently scary, giant ones even more so. The bit where a spider breaks through the bathtub is particularly effective in this regard. They're not even evil spiders, they're just unfortunate mutations brought about by bad negligence... which leads us to the end of the ride, and the problem.
The problem is Jack Robertson. He's a jerkass rich man who refuses to take any responsibility for the problem. You're not meant to like him, and he's basically a Donald Trump expy. He sucks, but he's an effective antagonist in that regard; he's there to get your blood boiling and be an obstinant obstacle to the Doctor and friends, and he excels at that. My problem comes from the abruptness of the ending. He shoots a defenseless giant spider who was dying anyway, the Doctor gets mad at him for it, and... he just walks away and that's the end of the conflict. For Doctor Who, this is lacking. This is a show that's shown us a Doctor who, over multiple incarnations, will tear down people like this. It's become such an essential and satisfying part of the show for me that its absence actively lowers the quality of the show for me. He just gets away with being irresponsible and violent and going against the Doctor's wishes without so much as a "don't you think he looks tired?". I don't like it. Maybe he'll come back and get his comeuppance, but as of right now I am dissatisfied with the way things ended. One may argue it's more realistic that sometimes the bad person gets away with it, and if that's your view of Doctor Who I won't fault it... but it's not mine. The Doctor Who I love has the bad person get their karma in the end. I can't get behind it. It's a crucial misstep in an otherwise fun hour of giant spiders and spooky stuff. Still, we'll see how things play out. For now, while I can't claim Arachnids In The UK is the finest hour of the Whittaker years so far? I can say that it's still a fun ride. We'll just have to have faith and see where it takes us next.
Sunday, 28 October 2018
Another 31 Days, Another 31 Screams: Day 28 (Michael Jackson's Thriller)
Again, like I said last time. We're really stretching shit thin here in the final days. To that end, we're really going to try and get a couple hundred words out of a 13-minute music video for a spooky pop song. Yes, really. I could try and fill shit up by doing my usual stalling, much like I'm doing right now by extending the point out juuuuust long enough to drag things out. But I won't. Aside from that last sentence. And this one. Well, what can we say about this? Let's leave the song itself alone for now and focus on the actual music video aspect of it, since that's easy enough. I'm no music critic, but I can try. I can also comment on what the man put on screen to accompany his music, and we're going to do that. I oddly get the same vibes from the beginning of this as Stephen King's It. That seems crazy, but hear me out. There's that same 30 year-cycle of nostalgia thing happening for old 50's monster movies. One only needs to look at Michael Jackson in his cool jock letterman jacket, or the way his girlfriend's dressed up, to really see it. And then he turns into a werewolf. We haven't covered John Landis's An American Werewolf In London, but suffice it to say that the movie had some fucked up body horror werewolf transformation in it which made Michael Jackson go "HEY MAN TURN ME INTO A FUCKED UP WEREWOLF FOR MY MUSIC VIDEO". So they did. So they did, and it's just as fucked up and horrifying even though he kind of looks more like a cat. Oops, it was all a horror movie! Yeah, Thriller's got layers. I guess we're in the 80's now and then the music starts up. Pointedly, it's not structured at all like the actual single. You get all the verses from Jackson first as he dances around his girlfriend trying to spook her, then Vincent Price raps, THEN Michael Jackson is a zombie and we get dancing and THAT'S when you get that killer fuckin' chorus of 'CAUSE THIS IS THRILLER. Holy shit. In music video form, they build up to the damn thing. You thought a 90-second buildup in the song itself was enough? Try this on for size.
Yes, let's try and analyze the song. It's very, very good, isn't it? I'm not some weird contrarian on this either, as millions of people seem to agree. I'm fairly sure that Thriller was the best-selling album of all time until recently, when it was dethroned by, of all things, The Eagles' Greatest Hits. Which got spun a shitload in our house back in the 90's, much more than Thriller ever did. I am inclined to frown upon my family's musical tastes for this. Being a pop song, it is of course catchy and absolutely killer. That funky goddamn synthy bass line is what makes it, and when you get to that chorus things just go into full overdrive. With all the spooky werewolf howls and other noises, it's as if the audio itself is haunted as you blast through it. Of course, we have to talk about Vincent Price's bit. It seems wild on paper: "yo what if we got a horror icon to do some spoken word spooky stuff as the climax of the song?". It absolutely should not work, but coupled with those funky tunes and spooky noises? He pulls it off. The whole song pulls it off. Forget your goddamned Monster Mash, this is actually a banger and should be blasted for the Halloween season, as loud as you can without pissing off your family, pets, and/or neighbors. I think that will do it. I'm going to groove out to this song until a spooky Doctor Who episode about spiders airs. It should be entertaining! See you tomorrow for that.
Saturday, 27 October 2018
Another 31 Days, Another 31 Screams: Day 27 (More Angry Video Game Nerd Halloween Episodes)
As we get closer and closer to the end of the month and Halloween proper, there's always a desperate sense of "oh dear Jesus just do a final few entries on dumb shit to fill out the marathon". That mentality will be prevalent for the next few days, I'm sure. Take today's, for instance, where we once again try to talk semi-seriously about a man's exaggerated parody of yelling at Nintendo games. Say what you will about James Rolfe, but the man has a passion for horror media and it shows in his Halloween-themed episodes of The Angry Video Game Nerd. Of which I viewed three more. These are all older episodes, but fairly good ones. Well, good for a show about yelling at Nintendo games, anyway. Let's dive into whatever the hell this is.
This and the next one are fun because they're a bunch of games tied around one theme; in this case, Dracula games. No Castlevania, but he would do a 4 part video series on the older games for one spooky season. The whole gag with fucking around with an old text adventure parser is what you'd expect from the Nerd, but it's still amusing enough and something we all no doubt did in our youth. I had actually forgotten that Drac's Night Out existed before I loaded this one up again, and looking at the video it seems that may have been for the best. Then again, I like a lot of games he doesn't (CASTLEVANIA 2 CASTLEVANIA 2) so who can say for sure? The most interesting thing in this one, for me anyway, is his look at the games based on the Coppola adaptation of Dracula from the 90's. I remember a friend of mine had the Game Boy version, and its title theme is burned in my mind. The NES game's nonsense music is actually a strange and shrill mix of what I assume is European PC composition and just sheer chaos on purpose. It sets an odd mood, and I kind of dig it. This is also where his joke about "Fred Fucks" comes in, which... well, that got co-opted by a certain game designer a few years later. That's a horror we're not ready to unearth again, so let's go to another video.
A little messier, this one, since there's less material to cover. The whole "Frankennerd" idea is goofy and dumb, but it does what it needs to do. I assume it's Mike Matei under there, but who knows. Well, the credits know, but I didn't look and I'm making a point to not look now. The two SNES games he covers here are pretty brief dives, and don't look too remarkable. The Bandai Frankenstein game almost looks passable, challenging, and fun. He does, of course, have his gripes, but this looks like a flawed but fun gem on the surface. You almost want to ask James Rolfe about his actual opinion on the game. Yeah, you can't use the satire excuse completely when it comes to the man, but I'm sure some of it is played up. Could be fun to check out a longplay of this game after I'm done writing all of this. The finale, with the Frankennerd choking the Nerd to death while the Nerd desperately tries to beat his bad Frankenstein NES game, is a total chaotic mess that still manages to be funny. Yeah, not much to say on this one. A decent watch. Which leads us to...
Oh yes. The big one. The game that helped make the Nerd character into a popular thing, and a source of trauma for the character (and James Rolfe, no doubt) that had to be embellished upon and explained. This is where the influence of the Nerd on retro gaming culture can be felt most; load up any Top 10 List of the worst or hardest NES games, and there's a chance you'll see Jekyll and Hyde on there. As it's not a ubiquitous childhood-scarrer like, say, Battletoads or Ninja Gaiden or something, I have to put this down to the James Rolfe effect. Is it a bad game? Hell if I know. I played some of it and just found it sort of dull, really. You walk to the right and jump over the occasional thing. Then again, I know the general idea of what to do thanks to this video. If I really wanted to, I could beat the fucker... but there's no drive to. This, then, is a personal exorcism from James Rolfe. Using his character to vent frustrations over a bad game that stuck in the mind as a child. In that regard, it's brilliant. The bit at the end where he goes all avant-garde and calls it a secret masterpiece which represents the duality of man and Victorian societal attitudes is the best part for me, as that's the kind of shit I unironically love doing when I write. That's Nintendo Project level shit, and it speaks to me. Good or bad, this one's an iconic bit of AVGN canon which actually has influenced how people think about these old games. The video itself? It's fine. The ending's goofy, sure, but AVGN always has that level of dumb crudeness to it. That'll do it for tonight. Four more to go. We'll bullshit our way through this.
This and the next one are fun because they're a bunch of games tied around one theme; in this case, Dracula games. No Castlevania, but he would do a 4 part video series on the older games for one spooky season. The whole gag with fucking around with an old text adventure parser is what you'd expect from the Nerd, but it's still amusing enough and something we all no doubt did in our youth. I had actually forgotten that Drac's Night Out existed before I loaded this one up again, and looking at the video it seems that may have been for the best. Then again, I like a lot of games he doesn't (CASTLEVANIA 2 CASTLEVANIA 2) so who can say for sure? The most interesting thing in this one, for me anyway, is his look at the games based on the Coppola adaptation of Dracula from the 90's. I remember a friend of mine had the Game Boy version, and its title theme is burned in my mind. The NES game's nonsense music is actually a strange and shrill mix of what I assume is European PC composition and just sheer chaos on purpose. It sets an odd mood, and I kind of dig it. This is also where his joke about "Fred Fucks" comes in, which... well, that got co-opted by a certain game designer a few years later. That's a horror we're not ready to unearth again, so let's go to another video.
A little messier, this one, since there's less material to cover. The whole "Frankennerd" idea is goofy and dumb, but it does what it needs to do. I assume it's Mike Matei under there, but who knows. Well, the credits know, but I didn't look and I'm making a point to not look now. The two SNES games he covers here are pretty brief dives, and don't look too remarkable. The Bandai Frankenstein game almost looks passable, challenging, and fun. He does, of course, have his gripes, but this looks like a flawed but fun gem on the surface. You almost want to ask James Rolfe about his actual opinion on the game. Yeah, you can't use the satire excuse completely when it comes to the man, but I'm sure some of it is played up. Could be fun to check out a longplay of this game after I'm done writing all of this. The finale, with the Frankennerd choking the Nerd to death while the Nerd desperately tries to beat his bad Frankenstein NES game, is a total chaotic mess that still manages to be funny. Yeah, not much to say on this one. A decent watch. Which leads us to...
Oh yes. The big one. The game that helped make the Nerd character into a popular thing, and a source of trauma for the character (and James Rolfe, no doubt) that had to be embellished upon and explained. This is where the influence of the Nerd on retro gaming culture can be felt most; load up any Top 10 List of the worst or hardest NES games, and there's a chance you'll see Jekyll and Hyde on there. As it's not a ubiquitous childhood-scarrer like, say, Battletoads or Ninja Gaiden or something, I have to put this down to the James Rolfe effect. Is it a bad game? Hell if I know. I played some of it and just found it sort of dull, really. You walk to the right and jump over the occasional thing. Then again, I know the general idea of what to do thanks to this video. If I really wanted to, I could beat the fucker... but there's no drive to. This, then, is a personal exorcism from James Rolfe. Using his character to vent frustrations over a bad game that stuck in the mind as a child. In that regard, it's brilliant. The bit at the end where he goes all avant-garde and calls it a secret masterpiece which represents the duality of man and Victorian societal attitudes is the best part for me, as that's the kind of shit I unironically love doing when I write. That's Nintendo Project level shit, and it speaks to me. Good or bad, this one's an iconic bit of AVGN canon which actually has influenced how people think about these old games. The video itself? It's fine. The ending's goofy, sure, but AVGN always has that level of dumb crudeness to it. That'll do it for tonight. Four more to go. We'll bullshit our way through this.
Friday, 26 October 2018
Another 31 Days, Another 31 Screams: Day 26 (Doctor Who: Midnight)
"And now I'm mirroring you" "And now I'm mirroring you" |
I don't usually go for that shit when it comes to this show. I like my Doctor Who to be generally uplifting and full of hope. The fact that Midnight is one of the few forays into the pure despair and nihilism of "the Doctor doesn't save the day" actually makes it stand out. If the entire show were like this, it would be utterly dire. Hell, the episode after this, Turn Left, is also an episode that shows what happens when the Doctor doesn't save multiple days on Earth. Turns out the planet gets nuked and falls into a police state with concentration camps and shit. It's bad news, but it's not horror. No, in context of the series in which this aired, this is a string of episodes set to put the Doctor and his companion at their lowest points before rising up and saving the day in the finale. Well, we know the narrative cost for Donna Noble, but LET'S NOT GET INTO THAT. Let's talk about the actual horror. A bunch of people trapped on a space train, and one of them gets possessed and starts repeating everything the others say. It's simple. It's genius. It's almost Moffat-esque in how things play out with the rules of the monster; I could see something like this in his era for sure. The tension only builds as the repeating escalates, soon becoming outright mirroring happening simultaneously... and then stealing the Doctor's voice and reversing shit. Any and all attempts by the Doctor to do his usual thing and save the day backfire due to the intense paranoia the people have. Indeed, he doesn't stop them from throwing the possessed woman out in the end; all he's done by refusing to let them do it in the first place is create a scenario where the hostess of the train dies as well. It's a nasty piece of work, this one, but that's what makes it an effective piece of horror. It's grim and uncomfortable, and sometimes that's worth more than any strobe light shots of Weeping Angels.
Thursday, 25 October 2018
Another 31 Days, Another 31 Screams: Day 25 (A Quiet Place)
Shh. |
Then there's the whole climax, of course. I'm gonna spoil the movie in this part, and since it's recent-ish I will plop down the spoiler warning. Bail out now if the idea of this movie appeals to you. Still here? Okay. So, the family's oldest child is a deaf girl, which is not only great for representation but also makes things a lot easier for communication; the family can just use sign language to talk in the quiet moments. This also makes the monsters her dark mirror: she can't hear, whereas they can super hear. Dear Dad was working on making her a new hearing aid out of stereo parts, but now he's dead and gone after sacrificing himself to save the kids. How will we get out of this one? Turns out the feedback from her non-working hearing aid, when amplified, really fucks up the monsters. I love this idea a lot. Going into it, I thought this would just be a grim affair with no real hope to it, just a family surviving. This gives us a sliver of hope, as they kill one of the monsters at the end... and with more coming, Mom raises the shotgun and pumps it. Fade to black. Fuck me. Sound, their greatest asset and their greatest weakness. You could poke at that and ask about the outside world, but we're not meant to know about any of that. Maybe people in big cities figured this shit out ages ago. It's not the concern of this movie's focus on one family out in the middle of nowhere. Either way, I really enjoyed this one! The tension was high, the premise pretty unique, and it had that crunchy emotional shit I adore. A real winner. Tomorrow will be Doctor Who. Promise.
Wednesday, 24 October 2018
Another 31 Days, Another 31 Screams: Day 24 (Doctor Who: Heaven Sent)
We've been here before, of course. A little under three years ago, when this first aired. This got suggested for the marathon and I thought it'd be fun to go back to it. Mostly because it was a known quantity, and actually quite a spectacular episode. Many would call it the highlight of the Capaldi era, and I can't fault them for it. Me? You know where I fall on the sides of Heaven and Hell. For now, we have to try and analyze the now-known quality of Heaven Sent in the context of horror. Rather obviously, we have a shambling monster created out of one of the Doctor's childhood fears. That's fun, and on airing I remember writing about it in context of Stephen King's It, but I want to roll with the more subtle touches. This is a horror story, but a horror story about loss, grief, guilt, confession, and obsession. The Doctor has just lost his best friend, the ever-wonderful Clara Oswald, and this mysterious castle he finds himself in is his own prison. Yes, it's all engineered so he tells secrets about the "Hybrid" and all that, but he pointedly refuses to. This is 35 minutes of Peter Capaldi, all by himself, playing a man coping with the loss of his companion and friend... except, she's not really gone, is she? No, she sleeps in his mind, someone for him to bounce his thoughts off of. Someone to motivate him to do what he has to do, and ask the right questions. Except... that's not really her. I don't want to talk about the next episode, but it has to be said: the Clara that motivates the Doctor to keep going here is not the real Clara, the real Clara who reacts in horror at what he did to himself once she finds out what he did. She's not, but this Clara echoes the original Clara, the carer who helps the Doctor realize how he's going to win.
I was going to start this off by saying it didn't compare to most horror, but it has the elements. The gothic, imposing castle. The obvious monster. The thousands of skulls. It's a personal horror story, but unlike other personal horror stories like... well, Oculus or 1408, it doesn't rely on creating a nightmarish surreal reality. Everything that happens within the castle actually happens, and reality doesn't melt or any shit like that. No, Heaven Sent's big twist is that of cycles. It's been three years, you've all had your advance spoiler warning; the Doctor goes through billions and billions of cycles in this place in order to punch down a diamond wall and escape rather than tell his captors a simple secret. Obsession and guilt. He lost Clara over this, and he wants to give up but his own stubbornness (and his inner Clara) won't let him... so he burns himself up over and over again, all in this stubborn obsession. In the end, the Time Lords weren't his torturers. The Doctor did it all to himself. He does get out, but what do you suppose that does to someone? His grief and guilt manifested in his own torture in a fucked-up castle, and if that's not Halloween enough for you I don't know what is. I'm getting out of this one while the getting out is good. There's not much else to say that I didn't already, in the past or in the future. Heaven Sent is real good, but is it the scariest Doctor Who? No. No, that honor goes to another episode. Not Blink, but another one. Come back tomorrow.
I was going to start this off by saying it didn't compare to most horror, but it has the elements. The gothic, imposing castle. The obvious monster. The thousands of skulls. It's a personal horror story, but unlike other personal horror stories like... well, Oculus or 1408, it doesn't rely on creating a nightmarish surreal reality. Everything that happens within the castle actually happens, and reality doesn't melt or any shit like that. No, Heaven Sent's big twist is that of cycles. It's been three years, you've all had your advance spoiler warning; the Doctor goes through billions and billions of cycles in this place in order to punch down a diamond wall and escape rather than tell his captors a simple secret. Obsession and guilt. He lost Clara over this, and he wants to give up but his own stubbornness (and his inner Clara) won't let him... so he burns himself up over and over again, all in this stubborn obsession. In the end, the Time Lords weren't his torturers. The Doctor did it all to himself. He does get out, but what do you suppose that does to someone? His grief and guilt manifested in his own torture in a fucked-up castle, and if that's not Halloween enough for you I don't know what is. I'm getting out of this one while the getting out is good. There's not much else to say that I didn't already, in the past or in the future. Heaven Sent is real good, but is it the scariest Doctor Who? No. No, that honor goes to another episode. Not Blink, but another one. Come back tomorrow.
Tuesday, 23 October 2018
Another 31 Days, Another 31 Screams: Day 23 (Prince Of Darkness)
The holiest of artifacts. |
A lot of people gagging at getting Satan-brand Scope in their mouths, as it turns out. Prince Of Darkness is a slow burn, but John Carpenter's very good at horror and his brand is on full display here. You've got a handful of real gory moments, but the tension's really what makes this terrifying. The most interesting aspect to me are the tachyon dreams. Premonitions from the future sent back in time by tachyon waves, manifesting as dreams of a live recording of events to come. You could make a whole movie about that shit, and the fact that it's explained away in pure science terms is what gives me the whole Season 18 vibe. Then, of course, there's the mirroring. Before we get into that, it's interesting how Oculus mirrors the structure here a bit. The two movies aren't being deliberate about it, but you have people studying a cursed object with great scrutiny before fucked-up shit starts happening because of it. That's funny, considering how central mirrors are to the climax. Yes, we have the dark mirror of God, the Anti-God which lives on the other side of a mirror and will be brought forth by the proper host body for the green Satan juice. Whatever this thing is, it's beyond both science and religion, and this is made textual, literally textual in fact, by the possessed typist who types out a message before another scientist is got good by the green juice. No salvation for them, be it from the Holy Ghost or "the God Plutonium". The mirror image of God, ready to come through. How do we stop it?
Delaying the inevitable, I suppose. Shoving the host into the mirror world, along with yourself, and being sealed there by Donald fucking Pleasance throwing an axe at the mirror. Of course, the ending suggests that shit is far from over, and ends pretty damn ambiguously... which I like. Yeah, I dug this one a lot. Not just because of mirrors being my brand at this point, but because it's science horror. Indeed, Carpenter hides the writing credit for this as "Martin Quatermass" so that should tell you exactly the vibe which was being aimed for here. Science horror. Ooh, I like that quite a lot. It's far more than that, though, as the whole Season 18 comparison I keep making shows. Granted, I've only covered a sliver of Season 18 here, but it was enough. Science about other universes meets vampires. Tachyons and differential equations meet Satan and mirror monsters. This is quite a neat little one! Thanks, John Carpenter. Now, what next...?
Monday, 22 October 2018
Another 31 Days, Another 31 Screams: Day 22 (Oculus)
In this scene, Clara is cleverly disgused as Karen Gillan. |
Okay, so I may or may not use the word mirror like 85 times in this. This is my playground now. Welcome to prime time, kids. So, how the hell does a haunted mirror kill you? Fucking with your head and perceptions, basically. The idea here is neat enough; two kids slowly watch their parents go crazy and their dad murder their mom, and 10 years later they come back to the house, haunted mirror in tow, because Karen Gillan's character wants to prove that the mirror is haunted. Simple setup, and the way they play the movie out is in parallel timeline, cutting back and forth between past and present. Of course, the shots mirror each other as we transition, but then... things start getting messy. The mirror's influence is felt, both in past and present, and things begin to blur. In a mad way, time starts to mirror itself. Things from the present showing up in the past, images from the past showing up in the present. In either time setting, shit begins going wrong in weird ways and showing fucked-up things that may or may not happen. The tension's high in this one, and there are only a few shots that use pain and blood as the primary scares. Everything's about perception... and how fitting, given that the main haunt of the movie is a thing that reflects images back at you. The movie itself is an unreliable narrator as things break down, showing you one thing and then revealing a totally different thing that happened.
Of course, the entire events are mirrors of each other. A woman convinced that something's going on with the mirror. A man who thinks that things are fine, but is himself being fucked up by the mirror. I'll be honest with you. I thought I had more playground to roll with, but I don't. There's only so many ways I can say that this movie toys with your perceptions and alters reality for 100 minutes, but it does. I can't say I'm entirely satisfied with how it ends, but I AM satisfied with just how much the ending mirrors itself, showing the grim finale of both past and present. That mirror is one tricky bastard, a cursed object all on its own... and if you keep questioning what's real and what's not in this one, you'll hurt your head. If you like being confused and a healthy dose of surreality, and don't mind mirror bullshit, go fire this one up. As for me... well, I'll reflect on what to do next. HEH! HEH! HEH!
Doctor Who Series 11 First Impressions: Episode 3 (Rosa)
This was always going to be a difficult one to write. I knew that ever since I found out that Doctor Who was doing a Rosa Parks episode. The masculine-presenting white person from Newfoundland with an obscure blog writing about Doctor Who's brush with American civil rights and racism? I am way out of my depth. Part of me just wants to throw up my hands, say "I thought it was good TV" and then just link to a bunch of articles written by people of color on the episode. God help me, though, we're going to try and say something about this episode. Just... take my opinion with a grain of salt, okay? And if I get anything wrong, do let me know and call me out. Okay. So, we are sort of still playing in that weird Hartnell tribute mode because what we have here is almost a historical. Of course, being new Doctor Who, it's a celebrity historical with a famous person from history. It's also not a pure historical story as there's a villain with sci-fi tech in Alabama. That being said, this episode has some of the most uncomfortable tense atmosphere I've sat through in Doctor Who... and it's because of the racism. I made a big deal out of how hostile planet Desolation was in last week's episode, but that was a jolly romp compared to this. Doctor Who's Alabama 1955 is dangerous, raw, and cruel in a way we haven't seen before. Because of all the goddamned racism. With two people of color on the TARDIS team, this is absolutely the worst place to be. Ryan gets the worst of it, given that he's black, but Yas gets her fair share as well. They have some moving interactions with each other in the episode, and it's lovely to see them stick together and try to be supportive of one another in such a hostile environment.
Let's talk about that villain, and his scheme. Kresko, the meddling greaser shitlord who's actively here to fuck with established history. No, not even fuck with. Gently nudge. Fiddling with things here and there to try and stop the circumstances which led to Rosa Parks sitting in that seat and refusing to get up. Why? Because he's a racist from the 79th century who wants to set back civil rights and put black people in their place (his words, not mine). I have been thinking about this literally since the episode finished and it's still a jumble. My immediate comparison point is Lord Sutcliffe from Thin Ice. That was a story which raised the idea of Bill being worried that history would be unkind to her, it not doing so, and then Lord Sutcliffe being a sudden shock of unkind racism 30 minutes in. He was also trying to murder people to get his own way, and it was satisfying to see his rage as he was denied what he wanted and then died a poor man's death under the frozen Thames. Kresko, for all his meddling and literal plotting to wipe out civil rights, is a remarkably chill racist. Compare him to the white-hot indignation that the white people of Montgomery display in the episode against black people, and he's just sort of casual about it. It's chilling, and also a little depressing. Yes, we get our acknowledgement from Yas and Ryan that while racism isn't as bad in their time as it is in 1955, it's still pretty fucking bad. The show would have been disingenuous if it tried to claim otherwise... but it's morbidly depressing that they canonize 79th century racism. To such a degree that a man would literally go back in time to set black civil rights back by 6000 years. We can do better in 8018. Hell, we can do better in 2018. Should Kresko have had a privileged freakout along the lines of Sutcliffe, and have his plans and plots more definitively stopped? I don't know. All I know is what was on screen. The detached casual racist gets blasted back into the distant past. Good. Butterfly effect that shit, fucko.
So, does it work? It worked for me, but again... I am not the person to be asking. It's an episode which was deeply uncomfortable and emotional to watch, but that very well could be due to the whole privilege thing. I'm glad they told the story they did, but... god, I don't even know how to end this one. I really don't. I liked it, but I'm the last person for whom liking it should be taken as any meaningful endorsement. Go look at what people who don't have the level of comfy privilege I do thought of it. The shocking oppressive atmosphere of racism was just uncomfortable for me. For a person of color, I can only begin to imagine how traumatic, moving, and relatable it might have been. For someone marginalized, I can't fathom what this one means... be it the episode's strengths or its missteps. I'll end by giving you two varying takes. The first, a Twitter thread from Black TARDIS livetweeting the episode. The second, Elizabeth Sandifer's review. That'll do for this week, I think. That will do just fine. Until I have to podcast this thing, anyway. Oh god.
Next week: You're the blessed, we're the spiders from Mars.
Let's talk about that villain, and his scheme. Kresko, the meddling greaser shitlord who's actively here to fuck with established history. No, not even fuck with. Gently nudge. Fiddling with things here and there to try and stop the circumstances which led to Rosa Parks sitting in that seat and refusing to get up. Why? Because he's a racist from the 79th century who wants to set back civil rights and put black people in their place (his words, not mine). I have been thinking about this literally since the episode finished and it's still a jumble. My immediate comparison point is Lord Sutcliffe from Thin Ice. That was a story which raised the idea of Bill being worried that history would be unkind to her, it not doing so, and then Lord Sutcliffe being a sudden shock of unkind racism 30 minutes in. He was also trying to murder people to get his own way, and it was satisfying to see his rage as he was denied what he wanted and then died a poor man's death under the frozen Thames. Kresko, for all his meddling and literal plotting to wipe out civil rights, is a remarkably chill racist. Compare him to the white-hot indignation that the white people of Montgomery display in the episode against black people, and he's just sort of casual about it. It's chilling, and also a little depressing. Yes, we get our acknowledgement from Yas and Ryan that while racism isn't as bad in their time as it is in 1955, it's still pretty fucking bad. The show would have been disingenuous if it tried to claim otherwise... but it's morbidly depressing that they canonize 79th century racism. To such a degree that a man would literally go back in time to set black civil rights back by 6000 years. We can do better in 8018. Hell, we can do better in 2018. Should Kresko have had a privileged freakout along the lines of Sutcliffe, and have his plans and plots more definitively stopped? I don't know. All I know is what was on screen. The detached casual racist gets blasted back into the distant past. Good. Butterfly effect that shit, fucko.
So, does it work? It worked for me, but again... I am not the person to be asking. It's an episode which was deeply uncomfortable and emotional to watch, but that very well could be due to the whole privilege thing. I'm glad they told the story they did, but... god, I don't even know how to end this one. I really don't. I liked it, but I'm the last person for whom liking it should be taken as any meaningful endorsement. Go look at what people who don't have the level of comfy privilege I do thought of it. The shocking oppressive atmosphere of racism was just uncomfortable for me. For a person of color, I can only begin to imagine how traumatic, moving, and relatable it might have been. For someone marginalized, I can't fathom what this one means... be it the episode's strengths or its missteps. I'll end by giving you two varying takes. The first, a Twitter thread from Black TARDIS livetweeting the episode. The second, Elizabeth Sandifer's review. That'll do for this week, I think. That will do just fine. Until I have to podcast this thing, anyway. Oh god.
Next week: You're the blessed, we're the spiders from Mars.
Sunday, 21 October 2018
Another 31 Days, Another 31 Screams: Day 21 (Dream Hunter Rem)
I HAVE THE POWERRRRR |
Rem is absolutely a very strange series of episodes, and ones I find it hard to recommend. I did enjoy the third OVA, which mixed a headless horseman ghost with traditional Japanese samurai to have a headless samurai come back from the dead... but at that point it wasn't really about diving into dreams. It was just Rem fighting a ghost for 55 minutes. It was very good, but it didn't have the surreal crunchy dream quality to it. Episode 2 was the best in this regard, with dream kills and some quite striking imagery, but something about it didn't click with me. Even if it ended with the haunted clock tower the episode's vengeful demon was locked in turning into a giant robot and no I am not kidding holy fuck Japan. No, the thing that keeps me from shouting that you should go see Rem is the nudity. The original first episode was straight-up a hentai, and you can absolutely see where things would veer outside of PG-13 even in the later, non-lewd cut. It's questionable fanservice, to be sure, but it's only there for a short time. If that helps you any. I just had to bring it up because I don't want you bumbling into it like I somewhat did. There's two other episodes of Rem made in the 90's, called New Dream Hunter Rem. I'm going to delve into those but I've not as I write this. No, just the three will do for today. If nothing else, Rem is... a very interesting thing to watch. This is a short one as I am pressed for time, but you know. If the premise interests you and you don't mind the stuff I've tried to warn you about, fire up some Rem. It's bloody in spots and has some weird bits, but overall it's pretty neat. I think. I'm still really not sure.
Saturday, 20 October 2018
Another 31 Days, Another 31 Screams: Day 20 (A Nightmare On Elm Street 2: Freddy's Revenge)
Dreams come true. |
There is some real wild shit going on here that doesn't quite go on in the other movies, from what I recall. Even if it does, this one did them first by virtue of chronology. The dream aspect is carried over, of course, but it's all used for surreality. As poor Jesse is going through the bender, so too do all your perceptions. Absolute weird shit going on, but the point of the movie is the mixing of these worlds. Dream becoming reality. Freddy Krueger, who wants revenge against someone due to the title but I don't know whom, seeks to use Jesse to bridge the gap. To become real. This lets weird shit happen in reality, particularly involving heat. The house gets hotter as we go along, shit starts lighting on fire, birds exploding... it didn't click with me until near the end that this was all because Freddy, you know, was fucking burned alive. His manifestation in this world mirrors his previous last moments! Goddamn, that's clever! Why Jesse? Because he lives in the house where Nancy killed Freddy in the last movie, and I guess he lives on somehow waiting for a host. Now I'm really curious which movie made it canon that Freddy came back to kill kids and get his revenge on the parents. This one doesn't make it textual, and I'm wondering now if I imagined it. I do like how this one's a slow burn, though. Until the shit hits the fan, you only get two actual murders. The first we mentioned, but the second's wild because Jesse becomes Freddy in a real fucked-up transformation scene. Like some kind of horrific magical girl. Keep that one in mind, we're gonna come back to that. Eventually, Freddy does manifest in reality, and what follows is him running around a pool party and slashing teens. It seems off in an Elm Street film, but in a movie about dreams becoming reality this is par for the course.
The climax to this movie, and Freddy's weakness, is literally love. I can already hear a lot of people rolling their eyes, be it now or in 1985. Yeah, he can't kill the female lead because she loves Jesse and that is holding Freddy back. On the surface, it sounds silly as hell. Digging deeper, I can see some wild merit in it. Mostly because I wrote 20,000 words about Sailor Moon and I'm like a shark sniffing blood when it comes to utopian idealism. This isn't quite it, but it's almost it. A more tragic movie would kill Jesse and Freddy, together. Indeed, Lisa tries to stab him but it doesn't work out because... Freddy's stab-proof? I guess? No, what we get is Lisa confronting Freddy in an abandoned factory while all kinds of fucked up shit happens because... shit, dreams are reality now! Anything can happen! Lisa confronts Freddy, seeing right past him and looking to Jesse and declaring her love for him. Freddy is at first taunting, saying Jesse's dead... but as he starts to bleed from the sheer force of the returned love? His tone changes. He gets more panicked in his declarations that Jesse's dead. Eventually it's enough to burn him up, and things are mirrored once more. Freddy burst out of Jesse, and now Jesse bursts out of Freddy's re-burnt corpse. Yeah, we get a dumb fakeout dream scare that literally has a fake scare in it; Freddy's toying with us now. I liked this movie! I liked it a lot! Shame there's no other Elm Streets quite like it, as we went back to the well of killing in dreams and added the new wrinkle of "themed" dreams... but that's talk for Part 3, if we ever do that. For now, I gotta say... this one was nice. As nice as can be for a movie with a zombie dream murderer, but that's Halloween, kids. That's Halloween.
Any other dream shit I can look at?
Friday, 19 October 2018
Another 31 Days, Another 31 Screams: Day 19 (Sharknado)
This is stupid. |
A charitable reading of the film would suggest that this trades in subversion and dark comedy. You don't think so-and-so is going to die, but WHOOPS HAHA THEY TOTALLY BIT IT. A less charitable one would say it makes no goddamned sense and has tonal whiplash left and right. The opening certainly has jack and shit to do with anything that happens, beyond giving you more sharks killing people. John Heard, creepy old man character that he's playing, probably should have lived past the 1/3rd mark. Tara Reid's new boyfriend literally exists to be a jerk for two minutes and then die. The wildest, of course, is the poor bus driver. He makes it out of a tough situation only to die in a wild bit of black comedy. There's one swerve to this logic, which we'll get to in the hero shot of the movie, but let's talk about those goddamned sharknadoes. On paper, of course, it is absolutely fucking stupid. Indeed, the movie is more about sharks than the tornadoes which accompany them. I think only one person actually dies to the suction of the tornado, compared to a shitload who fall prey to shark attacks. You'd think someone just wanted to make a tornado movie and tried to make it THE COOLEST SHIT EVER by making the tornados full of fucking sharks, but it's the other way around: the tornadoes support the sharks. There's also the matter of literally blowing up the tornadoes to dissipate them with a rush of warm air, which... That can't possibly make any real scientific sense, can it? It's technobabble that almost makes sense. I guess.
The best goddamn bit of the movie is the ending, actually, and no I am not trying to make a clever joke about how the high point was when the credits roll. The honor goes to the moment when protagonist Fin leaps into the mouth of a shark with a revved chainsaw, and cuts his way out from the inside. That is the kind of absolutely dumb shit I expect from a movie that fuses sharks and tornadoes, and it's a pity we didn't really get too much more of it. Oh, the movie's dumb and gory but it never reaches anything near as gloriously stupid as that moment. Hell, he even cuts one of the supporting characters who got eaten earlier out of the shark! And she lives! Is it contrived? God yes. Is it one final reverse act of subversion? Oh lord yes. How about that? I managed to find a weird dark mirroring in Sharknado of all things. Okay. Fuck it. We are getting out while we still can. The day I find deeper ground to tread in a fucking movie about shark tornadoes is the day I just publish this post and lay down for the rest of the night. Oh look. That's right now. See you tomorrow.
Thursday, 18 October 2018
Another 31 Days, Another 31 Screams: Day 18 (Super Ghouls N Ghosts)
Tonight on the Halloween marathon: a haunting. This game has haunted me for the past seven years, as I'm sure it's haunted millions of SNES players for the twenty-seven years it's been out. This is not, to be clear, because the game scarred me or made itself a white whale of impossible difficulty. I cleared this godforsaken thing only a few months after first seriously diddling with it. I have told this story on the blog before, but I don't mind repeating myself for the sake of an article. We'll keep it brief. In 2011, on my way to my favorite scenic getaway of Grand Bank, Newfoundland, we drove by an imposing mountain. Having listened to a podcast mentioning the game earlier in the trip, it was at this moment that I made up my mind. I was going to beat Super Ghouls n Ghosts. Six months later I returned to Grand Bank having done so, and did so again between a wedding's reception and its dance. Powerful stuff, but it was far from my first foray. The experience of clearing that game, plus a foolish wager I took to clear the NES adaptation of Tom Clancy's The Hunt For Red October, taught me how to tackle hard games. Battletoads? It fell. Contra? Beaten the original, no death. Dark Souls? I'm a flame master. Yes, even the rest of the Ghosts n Goblins series fell to my apparent skill. I just call it dumb tenacity and pattern recognition, but some of you like to praise me for this stuff so I revel in it a bit. Hard Game Beater, indeed. Well, I did it again. I sat back this afternoon in my basement and beat Super Ghouls n Ghosts. I didn't intend on it, as I felt I said all I needed to say about the series two years ago with the first game... but fuck it. Here we are again. This is Super Ghouls n Ghosts, and this is the fresh hell I put myself back into.
It's not quite as good as the arcade sequel to the first game, Ghouls n Ghosts... but it's fairly solid with lots of neat innovations. Ghouls n Ghosts let you fire in four directions, added more weapons, and let you upgrade your armor to charge up for cool magic attacks. Super Ghouls ditches the vertical shooting, but it's still got lots of fun and deep mechanics with its upgrades. Green armor will power up your weapon, and gold will allow you to charge up for a cool magic attack depending on what weapon you've got. Of course, getting hit once will knock off all the cool armor... and that's where the extra cruelty comes in. See, you find armor in hidden chests, and what's inside depends on what you opened last and what armor you have. It's easy enough to memorize how things will go when you don't get hit (Weapon, Bronze, Gold, Shield) but the real shit comes with the trapped chests. Magicians will turn you into a weak and defenseless form if you open one of these... and guess what the first chest you always get when you're in your underwear is? Yep, this game fucks you over twice. Take a hit, and you get a booby trap while opening a chest to, you know, power your way back up. If nothing else, this game loves kicking you when you're down. How about those weapons? I must admit, there's versatility with a lot of them. Sure, the knife is a reliable standby and fires fast and hits hard and will generally help you, but there's other perks to certain weapons. The bow, for instance, is a great beginner's weapon. It fires upward at an angle and its powered up version is a homing shot. It's GREAT for killing those pesky goddamned Red Arremers, but it's not perfect for every situation. The pathfinding on the shots isn't perfect and you may find it missing the mark or hovering about uselessly at times. My actual emergency go-to for Arremer killing was the axe. Unpowered up, it swings in a wide enough radius that I could get close and whap them mid-air. Intermediate Arremer fighting strats.
I want to stress that I like this game... I think. I say this because I am about to unleash holy hell upon its ending requirement. In Ghosts n Goblins tradition, you have to beat the game twice. That second time, you have to defeat the two forms of the last boss with a weapon called the Goddess Bracelet. You only get it by opening a treasure chest while fully powered up, so getting hit at any time in the final level while trying to collect it means you may as well die and try again. It's a bit of a melee weapon in that it shoots a projectile that does more damage at close range... but the two bosses you have to fight with it are all focused on breathing fire and shooting lasers. Getting hit and losing your armor means your range and power is diminished... and you're on a strict time limit. You either play risky and die in this state, or play cautious and run out of time because you're doing shit for damage. It's intensely frustrating, but just fair enough that you won't quit. There are enough money bags in the opening of the stage to grant you a continue on three lives' worth of collecting them. You'll never run out. You're stuck here, in this hell purgatory, until you best these sons of bitches. The true final boss is a joke. I killed him in one try. The assholes before him are the real final battle, in my opinion. I could go on about how the princess's bracelet is the ultimate power and all that, but I think we're done here. Super Ghouls n Ghosts is a game I like. I think. It's hard to tell. I enjoyed the parts that weren't the final gauntlet! I understand if you'd rather not fire this one up, but it's horrifying in its own way, hm? Either way, enjoy the spooky season. Next time we might get really, spectacularly dumb.
Wednesday, 17 October 2018
Another 31 Days, Another 31 Screams: Day 17 (The Ritual)
Oooooo the woods is spooky. |
And then creepy cultists who turn the goddamn movie into torture porn. They sacrifice the one remaining guy that isn't Luke, and really needle it. They beat the shit out of him and torture him, then he sees his wife as he's tied up for sacrifice but PSYCH it's the monster. This thing must feed on fear and misery or something. What the hell is it? A Jotun, we're told. Some big spooky deer monster thing, we see in the end. It's implied it gave the creepy cultists eternal life? And there's a room full of spooky zombies upstairs in their cabin? What the hell is going on here? It's weird to complain when I love my ambiguity, but the movie's tiptoed just enough into the realm of explaining shit that I want it to follow up on it. It never does, though. Hell, why can't the deer thing leave the woods? Luke gets out and roars at it in a hilarious scene, but it doesn't chase him to gore him or anything. It feels almost wrong to be nitpicky like this, but the rest of the movie's tension is at its best when you don't know jack shit about what's going on. Throwing a bone in regards to explanation only calls attention to the rest of the plate, you know? I'll level with you. I'm fighting off a fever so I don't have anything else to really say about this one. I'd like to wrap it up. The Ritual is a very good hour long movie that happens to be 90 minutes long. The cultist stuff? Miss me with it. The spooky woods stuff? Okay, yeah. You got me. It's interesting, if nothing else. Maybe fire it up to see for yourself.
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